
Exploring Chinatown
An interactive app that incorporates an educational aspect and an entertaining way of learning Chinese culture.
Category
Duration
Belongs
Tools
Project Summary

Project Overview
Exploring Chinatown was developed as an interactive AR app that reimagines Melbourne’s Chinatown as both a cultural learning space and an engaging digital playground. The project included two main experiences: a tour-guide mode for adults that delivers historical and cultural insights, and a scavenger-hunt mode for children where they can collect puzzle pieces by scanning landmarks. My responsibilities covered several crucial aspects. As the lead sound designer, I recorded and edited button sounds, welcome sounds, and background music inspired by traditional Chinese instruments like the guzheng, ensuring the audio experience matched the cultural setting. I also designed and managed the presentation slides, creating templates, arranging teammates’ content, and polishing layouts for clarity and impact. Additionally, I took charge of the budget planning and timeline tracking, preparing detailed tables to visualize progress and keep the group coordinated. Beyond my technical roles, I regularly contributed UI/UX feedback and participated in team discussions to refine the overall user experience. Through this project, I not only strengthened my technical skills in sound design and presentation-making but also developed valuable teamwork, communication, and project management skills.
Team
Lead AR Developer & Team Manager: Lanchu Zheng
Lead UI Designer: Marley Miller
Lead UX Designer: Amelia Hutchinson
Lead Sound Designer: Yixuan Huang
Second Game Designer & Developer: Jaxson Smith
"With regards to your group's articulation and presentation of an original response to the brief you present a reasonably coherent, well-thought out and adequately detailed pitch concept. The concept has a reasonably good level of team or brand identity that is communicated throughout the pitch."
Cy Gorman
Lecturer/Tutor, Digital Media Studio 2: Collaboration
Project Goals
Building on the brief, our goal was to transform the history of Chinatown into a modern, interactive experience that could educate while entertaining. The app was envisioned as a dual-layered design: a digital tour guide for adults that provided cultural and historical context, and an adventure-style scavenger hunt for children that turned learning into play. By blending AR scanning with storytelling, puzzles, and cultural symbols, the project sought to make Chinatown feel alive as both a heritage site and a playful environment. This balance between education and fun became the foundation for all of our design and technical decisions.
App Content Design
The app was designed to offer layered content that could adapt to different audiences while keeping a consistent cultural focus. For adults, it functioned as a digital tour guide, where scanning landmarks such as the Chinese Museum, lion statues, or traditional arches would trigger stories, historical facts, and visual overlays. For children, the app provided a scavenger-hunt game: scanning the right objects unlocked riddles and rewarded them with puzzle pieces that gradually formed a keepsake image. To ensure accessibility, the app included multi-language support and weekly updates about Chinatown’s festivals, dining, and shopping events. All of these elements worked together to create an experience that was not only informative but also dynamic, turning Chinatown into a living cultural environment.
User journey map:

AR Functionality
To bring the digital experience into the real world, the project relied heavily on AR technology. Using Meta Spark Studio, we developed interactive scanning functions that allowed users to point their device at landmarks such as the lion statues or the Target Centre and unlock digital layers of information. In the children’s scavenger-hunt mode, AR recognition determined whether the scanned object was correct: a tick moved the game forward with a puzzle reward, while a cross prompted the player to try again. This cycle of scanning, feedback, and reward ensured that users of all ages stayed engaged, transforming Chinatown into an immersive and educational playground.
Sound Design
Sound was a central element in shaping the atmosphere of the app. I created a library of sound assets, including button sounds, welcome sounds, interaction effects, and background music. To achieve cultural authenticity, I recorded real-life sounds with a Zoom H4n recorder—for example, using the sound of opening a wooden door as the app’s welcome effect to match the Chinese-style landing page. For the background music, I drew inspiration from traditional Chinese instruments, particularly the Guzheng. I blended digital zither recordings in GarageBand with sound resources from its library, editing and mixing them in Reaper to achieve a balance between clarity and ambience. These audio layers gave the app both functional usability and cultural depth, ensuring users felt immersed in a Chinatown environment.
Timeline & Budget
I created a timeline to visually organize each team member’s tasks and track our progress. By confirming the start and expected end times of individual contributions, I was able to map out a schedule that kept the group coordinated and ensured steady progress toward deadlines. This timeline served not only as a planning tool but also as a reference during meetings, allowing us to adjust when challenges arose.

I was also responsible for the budget planning. Using Numbers, I developed a clear budget table that allocated the client’s $10,000 across key areas. This helped the team stay within scope and gave us confidence that resources were being used effectively.
Budget:

